Session 8 Development - Testing
Level One:
The first level is testing the reliability of the media as
the media is being created. This is usually completed by the media developer or
development group. The testing is done in a lab or controlled environment where
problems are corrected as various steps of the project development.
Level Two:
The second level of testing the reliability of the media is more
intense. This is done just prior to the release of the media, not in a lab environment
but in an environment that is close to what the consumer will be using. The reason that this testing needs to more extreme
is that once the media is released it may reside in an environment or server
that is not easily accessed by the developer to make corrections. It is also important
that the media presented to the consumer be as perfect as it can be to not
erode the consumer confidence in the use of the media due to multiple problems
or glitches.
2. What is ADA and
how does it apply to the design and development of eLearning materials?
Signed into law signed into law on July 26, 1990, the Americans
with Disabilities Act (ADA) protects the civil rights of persons with disability.
For education this means that: “Under Title II of the Americans with
Disabilities Act, schools must, without charge, ensure that communication with
students with disabilities is as effective as communication with students
without disabilities, giving primary consideration to students and parents in
determining which auxiliary aids and services are necessary to provide such
effective communication” http://www.ada.gov/doe_doj_eff_comm/doe_doj_eff_comm_fact_sht.htm.
Apply this criteria to the design and development of
eLearning materials requires that these materials must alternative made available
in forms that can be used seamlessly by persons with disabilities. For example for
persons who are visually impaired material in the form of text must be made available
in recorded voice. According to Dr. Newberry’s Session 8
presentation typical disabilities and their accommodations include:
Typical disabilities
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Accommodations
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Color Blindness
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·
High Contrast
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Avoid Red-Green-Blue Combinations
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Don't Use Color to Convey Meaning
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Make Use of a User Changeable Font
·
Text Version
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Low Vision – No Vision
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·
High Contrast
·
Make Use of a User Changeable Font
·
Navigation Requirements
·
Configurability – Screen Reader Compatibility
·
Text Version
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Seizure
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·
Avoid Strobes
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Flickering Images
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Fast Animations
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High Contrast Close Lines (optical illusions)
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Auditory
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·
Alternatives to Audio
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Text Version
·
Captioning Videos and Slide Shows with Audio
(Multimedia)
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Motor
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Navigability Issues
·
Keyboard Control Instead of Mouse
·
Internal Navigation to Skip Through Long
Sections
·
User Configurability
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3. What is your
institutions (You may use CSUSB's) policy towards ADA and eLearning? Explain
what this means in practical terms and what you think the strengths and
weaknesses of the policy.
California State University San Bernardino’s (CSUSB) ADA
Procedures and Guideline can be found on the Policies and Procedures website
at: http://policies.csusb.edu/ada_procedures_and_guidelines.htm.
These policies and procedures are reviewed by the Campus
Accessibility Advisory Board to the Office of Services to Students with
Disabilities. This committee meets to insure the interest and concerns of the
student population and to insure the campus’ compliance for federal, state, and
local laws.
The review process consists of the following approach:
1.
Identification of the interest, problem or
concern.
2.
An analysis of the factors involved, including
cost and funding sources.
3.
A review of the alternatives possible, including
cost.
4.
A response to the originator of the item.
5.
Implementation of the solution.
6.
Closure of the process.
One strength is that the management group meets quarterly
basis to review the campus’ ADA program.
4. Revisit the 11
instructional design steps presented in chapter 1 of the text (Design Quickly
and Reliably).* Revise this 11 step system using what you now know about
development and testing. Try to create your own instructional design
process/template that you might actually use. Briefly explain your
modifications.
Instructional Design Process
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* As presented in the text
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My instructional design
process
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1. Review
the learning institution and your goals for learning outcomes.
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2. Determine
what technological skills students and
the instructor need to be successful in this class
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3. Identify
scope of content subject matter. Make sure it not too great a burden for
instructor and student to accomplish online.
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4. Based
on the content scope of content determine what objective need to be accomplished.
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5.
Review skill and knowledge needed to determine
course prerequisites or preliminary testing.
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6.
Pick the approach to meet each objective
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7.
Decide the teaching sequence of your
objectives
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8.
Create objects to accomplish objectives
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9.
Create tests (Add other methods to determine
whether or not objectives are met as appropriate.)
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10.
Select learning activities
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11.
Create objects and/or materials to comply with
institution’s ADA policies and procedures and federal, state and local laws.
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12.
Choose Media (Add a discussion of activity
structures and interactions.)
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13.
Create objects, materials, and applications insuring
that they run within in a media lab environment.
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14.
Test to insure that objects, materials, and
applications in an environment close to as possible as the consumer will be
using.
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Hi William,
ReplyDeleteGreat job making the modifications to the instructional design process, very well put together and organized. I noticed that for question three we both found the same website with the ADA policies, I found it so disappointing not to find anything specific in regards to eLearning, hopefully that changes in the near future.
I like how you added some testing components to the design model!
ReplyDelete